Pyre of Saint Veyra
Ascend a burning cathedral as its last penitent, carrying a dying flame through twelve collapsing sanctums.
An Independent Gothic Studio
Cindermoth crafts dark, atmospheric games of ash and ember — haunted halls, burning cathedrals, and the beautiful ruin left behind.
Each one lit by candle, forged in shadow, and left to smoulder in your memory.
Ascend a burning cathedral as its last penitent, carrying a dying flame through twelve collapsing sanctums.
A candle-bearer descends into flooded catacombs where light is currency and every step burns it away.
Conduct a choir of restless ghosts in a rhythm-driven séance to lay a cursed opera house to rest.
Guide a swarm of ember-winged moths through a drowned gothic city to relight the beacons of the old gods.
Cindermoth is a handful of artists, writers, and composers obsessed with the melancholy and the macabre. We make games that feel like candlelit stories whispered in ruined places.
We are the moths — we cannot help but fly toward the flame.
Every shadow, echo, and flicker is placed with intent.
Dark worlds, but never cruel ones. Hope burns at the centre.
Whole games, finished and fair. No microtransactions, ever.
For press, publishing, or whispers from the dark — our door is open, and the fire is warm.
[email protected]